![]() Which adds a lot of early variety to an otherwise linear set of levels. You can jump between them almost instantly, too. You just start the game and instantly gain access to Diablo 3’s five major zones, plus its randomized Nephalem Rifts. Rinse and repeat until the last few interesting characters die off.Īdventure Mode circumvents this problem, and more, by forgoing story almost entirely. It’s a river of forgettable bad guys summoning one supposedly unbeatable monster after the next. You beat up demons but good and all of the game’s seven playable classes feel great. The problem is that Diablo 3’s main campaign is kinda bunk. That takes about 15 hours minimum for players starting from scratch. The endlessly replayable mode normally doesn’t unlock until you beat main campaign’s act five-which was introduced in the Reaper of Souls expansion. Adventure Mode is technically “endgame” content. It’s an odd decision on Blizzard’s part, but a smart one. Although that’s nice, too, and should give players a different avenue to play Diablo on the go.īut the best part of playing on Switch is that Adventure Mode is unlocked from the start. ![]() But there’s one big bonus for playing the Switch version specifically-and it’s not just being able to play undocked. I’d actually argue the game plays best on consoles in general (that dodge roll just feels right). Diablo 3 on Switch is an absolute delight.
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